A path: 12 chapters, 100 units
Each chapter is a room of the club. Units unlock in order, a boss waits at the end, and you go from hitting the 20 to the finishes that matter.


Free · no ads · iPhone & iPad
A 100-unit path, three-minute drills, a camera that scores your darts and a referee who calls your throws. And a mascot waiting for you every day.
Free, no ads. Your data stays on your phone.
What's inside
Small units to chain after work, and real games when friends drop by.
Each chapter is a room of the club. Units unlock in order, a boss waits at the end, and you go from hitting the 20 to the finishes that matter.


Hit the 20 and the 19, score exactly 41, land four in a row… Eight drills per unit, three stars to earn.

Set the phone facing the board: it sees every dart and keeps score on its own. Everything runs on the device, no image ever leaves it.
Every visit is called out loud, like on TV. One button to mute it when the neighbours are asleep.
Solo, with friends or against a bot, with the rules nobody ever bothers to re-read. And a game in progress picks up right where you left it.
Five levels, from Sunday player to pro. They throw at real speed, or instantly when you're in a hurry. And a real bull-off to decide who starts.


One unit a day is enough. A reminder at the time you choose, and the streak goes on.
6 days in a row. Tomorrow, 7.
At the end of each unit: first-dart accuracy, darts thrown, time taken. And the next one unlocks.


Average, doubles, best finish, game after game, for every regular player. Guests just drop by for a drink.
How it works
Then a little every day: that's the whole trick.
Free on iPhone and iPad. A nickname, how many minutes a day, and that's it.
The camera scores your darts. Not in the mood? The keypad is right there, and so is the tap-the-board input.
Eight drills, three stars, a flame that lights up. See you tomorrow.
The crew
A mascot, six companions and a villain. All drawn inside the app, stroke by stroke.
The mascot
Umo tells you what to aim at, jumps for joy at every hit and sulks (a little) at every miss.
One per chapter
In the colour of their room, they hang around the track, cheer you on at the bend and doze off in the chapters still locked.
The end-of-chapter boss
He smirks, he focuses, he loses his temper. And he's a very sore loser. Up to you how far up the levels you follow him.
In the workshop
The app ships first. Then we keep going, because we play it too.
So does the second. Consistency is what makes the doubles go in.
Soon on theApp StoreOn iPhone and iPad. Android later.